During the first week of class I was assigned to identify as a shape. The shape I chose to identify with is Ferro Fluid. I stand by my earlier decision in choosing this shape. There’s really no way to 3D print Ferro Fluid however some services can be used to make still mock ups of the shapes it’s able to morph into. For this service I would most likely go with a company like Shapeways. According to a poll taken by lifehacker.com 44.93% said it was the best service for 3D printing. Something I really like about it is that they have a marketplace of items already made models you can work with. I also like that they offer a variety of materials available to print with including stainless steel, precious metals, plastics and even apply a variety of finishes. Users need only upload a file to get their work printed. I’m really excited to try it! I’m not interested in selling my work online. For what I want, I’ll need freelance contracts and to get those I need a portfolio that stands out which I’m in the process of making. Next quarter I have a portfolio class and will have a more clear idea of how to monetize my work then.


Working Within 3D Environments

Working in 3D environments has changed my perspective as a designer profoundly. As a sculptor, painter and illustrator my parameters are defined by the limitations of the materials I’m working with however, within a 3D environment, all bets are off. Texture and model modifications such as scalability and transparency have a big impact on impression and making a powerful presentation is everything. The best way to describe the removal of limitations in my opinion is illustrated in this clip from The Hitchhiker’s Guide to the Galaxy. World building is truly immersive work and an unparalleled creative outlet.